Master of Arts in Learning and Emerging Technologies

The Master of Arts in Learning and Emerging Technologies is an interdisciplinary program that is designed for individuals from a variety of backgrounds, where faculty members and students engage in authentic learning activities through using emerging online technologies. These technologies include tools that extend online learning experiences beyond a single learning management system to a matrix of tools that can make up personal and networked learning environments. These tools include, but are not limited to, means of networking and communication (social networking sites, text chat rooms, blogs); interacting in immersive environments (SecondLife/Kitely); engaging in simulations and games; sharing sources by bookmarking (diigo, delicious); consolidating images, audio and video content (flickr, podcasting, YouTube); and collaborating on projects (wikis, Google sites).

This program is appropriate for K-12 teachers seeking professional certification, community college faculty, instructional designers, trainers in corporate and nonprofit organizations, artists and art educators, among others. For a student, being part of this community of practice is to model the types of interactions and creative, problem-based activities made possible by using a range of educational technology tools.


  • Study anytime, anywhere. All courses take place online.
  • Tailor your studies to your goals. Students shape their experience in each course to align with their own projects, objectives and vision. Course formats frequently change to accommodate the unique needs of each class.
  • Connect with accomplished peers. In a virtual environment, students continually collaborate and draw on one another’s perspectives.
  • Earn an innovative degree. The degree program is known for its relentless emphasis on emerging breakthroughs. Students graduate not just with a firm grasp of the latest platforms, but also with the capacity to evaluate future innovations, enabling them to adapt easily to new technologies in the years to come.

Program Design

The MA in Learning and Emerging Technologies program offers a 30-credit professional-focused curriculum or for those looking for more in-depth study of a particular topic, a 36-credit research-focused curriculum is available. All 6 concentrations within the program follow the curriculum outlined below. Regardless of the concentration chosen, all students will be required to take five core courses (15 credits), four courses in their area of concentration (12 credits), and either a capstone course (30 credit option) or a three-course capstone sequence (36 credit option).

Program Concentrations (12 credits)

  • Instructional Design
  • STEM Education and Emerging Technologies
  • Teaching and Learning with Emerging Technologies
  • Emerging Media and Technology for the Arts
  • Innovation and Management of Emerging Technologies
  • Individualized concentration

Required Courses (15 credits)

  • EDET 6005 - Learning with Emerging Technologies: Theory and Practice, 3cr
  • EDET 6010 - Media Literacies in Emerging Technologies, 3cr
  • EDET 6015 - Instructional Design for Online Learning Environments, 3cr
  • EDET 6020 - Issues and Ethics in the Digital Age, 3cr
  • EDET 6025 - Assessing Learning in Digital Environments, 3cr

Required Capstone Courses (3 or 9 credits)

For the 30-credit professional focus (3 credits):

  • EDET 7020 - Capstone Project: Professional Focus, 3cr

For the 36-credit research focus (9 credits):

  • EDET 6030 - Advanced Design Seminar: Portfolio Project, 3cr
  • EDET 7015 - Proposal Seminar: Research Project, 3cr
  • EDET 7025 - Capstone Project: Research Focus, 3cr

Please see the School for Graduate Studies Academic Catalog for detailed program information.